Networking and Servers

title screen
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Networking and Servers

picture of the creater Danny Dolan

This is a turn based multiplayer game using text. At the start you choose either to run as a client and connect to the already running server or a server and wait until clients connect to you. The goal is to kill the other players two game pieces. You can only move and attack one tile away and can only do one of each action a turn.

picture of the game play

picture of the TCP connection class

This can connect multiple sets of two players to the server. The server will distribute the players on their own peer to peer server afterwards. Also used a random seed to keep track of who is Playerone.

picture of the game loop

picture of the server connection