This Game was developed by me and 5 of my friends. It is a 2D side scroller based around 'Jetpack Joyride'. The goal of the game was to get as far as possible while dodging easy obstacles like walls and glass. The glass was able to break by firing the correct sound pitch with the glass.


On the game each of us had a specific task to work on and I was one of the main programmers. I mainly worked on code to make the background scroll and to make the randomization of the level spawn.

